Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Longest 2 Player Obby

Longest 2 Player Obby

A Roblox experience owned by Epic Game Makers!.

ObbyEN2-player co-opplatformerpuzzle

Longest 2 Player Obby is an obby experience created on 2021-05-06. The game has accumulated 52,831,331 lifetime visits and 79,075 favorites. Currently, zero users are playing. The title holds a 64% like percentage. The description notes 74 unique stages designed for two players.

Description (written by the developer; not a statement by this register)

Welcome to the Longest 2 Player Obby! We have 74 Unique and Original stages that are all connected making this the longest connected 2 player obby on roblox Invite a friend to play!! The Stages save!! Please Support the game by leaving a like and join the group for more games. The Game is finished but we will try to add new stages if we can come up with more since all these stages are sort of unique so Have Fun!!! 2 player , 2 Players obby , Two Player obby , 2 Player Tycoon , Obby, Team Work Obby , Platformer Obby , Teamwork Puzzles

Last updated by the developer 6 May 2026, 06:08 UTC.

0
playing (measured 10 Aug 2026, 15:51 UTC)
52,831,331
lifetime visits
64%
liked (9,380 👍 / 5,275 👎)
78,939
favourites (1.5 per 1k visits)
6 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

FLY!
500 R$
FUSION COIL
150 R$
Grapple Hook
130 R$
GRAVITY COIL
120 R$
Trip Others!
14 R$
SPEED COIL
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU PLAYED!! · welcome23,792,223 · 100.0% win
Finished Obby · progression212,199 · 0.00% win
Caught Up! · other26,031 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6423 August 2026 — 64 % liked2 September 2026 — 64 % liked22 September 2026 — 64 % liked2 October 2026 — 64 % liked22 October 2026 — 64 % liked1 November 2026 — 64 % liked23 August 20261 November 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 14:3464no change
22 Oct 2026, 14:3264no change
2 Oct 2026, 14:2364no change
22 Sept 2026, 14:2264no change
2 Sept 2026, 14:1764no change
23 Aug 2026, 14:0764first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.