Roblox but... [V1.7]
A Roblox experience owned by Retired Group [No more games].
SurvivalENsurvivalrandom eventsmulti-map
Roblox but... [V1.7] is a survival experience created on 2021-05-07. The game has recorded 668,549 lifetime visits and 12,409 favorites. Currently, zero users are playing. The title holds a 76% like percentage. It falls under the survival genre. The description mentions random events and money bonuses.
Description (written by the developer; not a statement by this register)
💰 2x Money event , thanks for 500,000 visits ! This event will end in 29 / 7 / 2021 [ 4 PM (UK) ] 👋 Welcome to Roblox but... You will be teleported on a small map and your goal is to survive random events. 📙 About events 20% very easy events / 30% easy events / 25% medium events / 25% hard events 🏆 You can unlock unique and awesome trails by playing the game more! 👍 If you enjoy playing Roblox but... leave a like , this will help me alot. 👋 You can support my work by sharing this game to your friends - You get +1.2x money bonus if a friend is in your server! ❓ What does this game have ? -30 Maps -More than 60 events -40 Trails -12 Nametags ❗ About last update [Version 1.7] -New UI Game genres : ( Survival , Adventure , Quick Rounds , Events , Disaster , Chaos )
Last updated by the developer 28 Aug 2022, 11:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.