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Untitled Item Game 2

Untitled Item Game 2

A Roblox experience owned by Transfur Models and Games.

OtherENitem collectionadmin toolsdiscontinued

Description (written by the developer; not a statement by this register)

updates: Nothing yet! NOTE: You still have to follow rules even if your a friend, admin, vip any sort. sign up for free mod admin here -> https://www.roblox.com/games/7241729701 untitled item game 1 but more laggier and more tools untitled item game 1 got banned heres proof -> https://www.roblox.com/games/6782663590 Admins / Mods: honestly nobody xd so rip to u guys if there exploiters or hackers lolv ---- Discontinued. ---- Welcome to Untitled Item Game 2! You can get weapons from the creator! and do random events! When the creator is here! Or an admin!

Last updated by the developer 16 Jan 2023, 03:46 UTC.

0
playing (measured 12 Sept 2026, 16:03 UTC)
1,326
lifetime visits
82%
liked (9 👍 / 2 👎)
12
favourites (9.0 per 1k visits)
7 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 16:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Moderator Admin
2,400 R$
VIP Admin
780 R$
S.C.F Purposes Firearms
580 R$
Tactical Purposes Assault Firearms
560 R$
(fixing) Citizen Firearm
450 R$
Russian Purposes Firearms
200 R$
mr peanut
85 R$
mic up kid
63 R$
250+ Health
25 R$
20+ Speed
25 R$
Changing Decal Sign
15 R$
search history
13 R$
snepsi
2 R$
dodge
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Event · social1 · 0.00% win
! | Demonic Presence Threat Level 5 | ! · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.