Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Destined Ascension [Infinity]

Destined Ascension [Infinity]

A Roblox experience owned by Destined To Ascend.

RacingENRPGCraftingBoss Battles

Destined Ascension [Infinity] is a Roblox experience categorized under racing. Created on May 9, 2021, it has accumulated 6,207,187 lifetime visits and 28,676 favorites. The title currently has 30 players online and maintains an 83% like percentage. The description identifies it as an RPG with crafting elements, though the official genre listing remains racing.

Description (written by the developer; not a statement by this register)

⚠️ PHOTOSENSITIVITY WARNING ⚠️ This game contains several instances of flashing lights/imagery and screen shake. 5/29/2026: AN ETERNAL UPDATE IS HERE. CHECK IT OUT! Like and join the group for 10% more gold and exp! 13k like code: "13klikes" (MAKE SURE TO USE IN A NEW SERVER!) NEW CODE IF WE REACH 14K LIKES!!! A fun RPG game with crafting elements where you defeat enemies and bosses to get Levels, Gold and Items. Use Items and Gold to craft new weapons, armor, and potions, and gain Levels to gain access to new areas. There are a few quests as well! Keep in mind that lots of bosses and weapons have uniquely scripted attacks, and make the game a lot different from your typical Roblox RPG. The game was inspired by Craftwars!

Last updated by the developer 10 Aug 2026, 17:03 UTC.

30
playing (measured 10 Aug 2026, 17:49 UTC)
6,207,187
lifetime visits
83%
liked (13,215 👍 / 2,660 👎)
28,776
favourites (4.6 per 1k visits)
9 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:4922first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Gold
300 R$
Double Exp
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat The Tutorial! · progression204,647 · 1.7% win
Victory Embelliment · other13,139 · 0.60% win
The Unknown King · other10,688 · 0.30% win
The Empress of the Stars · other10,563 · 0.40% win
Arvan, Your Mentor · other10,285 · 0.40% win
Experienced · other7,438 · 0.10% win
Equilibrium Tesseract · other7,011 · 0.50% win
??? · other4,788 · 0.00% win
Made Chef Cinnarend Surrender! · progression4,128 · 0.00% win
??? · other4,108 · 0.20% win
Dedicated · other3,922 · 0.10% win
Defeated Nyx! · progression2,858 · 1.2% win
You defeated Yuletide Ent! · progression2,216 · 0.20% win
??? · other1,767 · 0.00% win
Legendary Hero · other1,645 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked2 September 2026 — 83 % liked12 September 2026 — 83 % liked22 September 2026 — 83 % liked2 October 2026 — 83 % liked13 August 20262 October 2026
6 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 23:5183no change
22 Sept 2026, 23:5083no change
12 Sept 2026, 23:4983no change
2 Sept 2026, 23:4883no change
23 Aug 2026, 23:4783no change
13 Aug 2026, 23:4683first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.