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[Crews] Pirate Tycoon

[Crews] Pirate Tycoon

A Roblox experience owned by Errozion Studios.

TycoonENtycoonpirateisland-building

[Crews] Pirate Tycoon is a tycoon experience created on 2021-05-09. It has accumulated 1,094,990 lifetime visits and 8,183 favorites. Currently, 84 players are active. The game holds a 64% like percentage. It features island building, ship construction, and trading mechanics within an early access phase.

Description (written by the developer; not a statement by this register)

Welcome To Pirate Tycoon! 🏝Create Your Pirate Island! Build A Ship And Loot Other Islands! Trade and negotiate with other captains to gain an advantage on the seas.! 🏴‍☠️Become The Most Known Pirate On The Seas! -Left Alt To Shift Lock -Look For The Golden Button On Your Island To Prestige -YOUR TYCOON AUTOSAVES💾 MOBILE COMPATIBLE! 📢Join The Community Server Down Below For Update's 👍 Like the game to support future updates!👍 **EARLY ACCESS, PLEASE REPORT ANY BUGS**

Last updated by the developer 9 Aug 2026, 17:48 UTC.

84
playing (measured 11 Aug 2026, 00:05 UTC)
1,094,990
lifetime visits
65%
liked (1,451 👍 / 769 👎)
9,174
favourites (8.4 per 1k visits)
9 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:0530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ship Naming
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome768,610 · 100.0% win
Complete The First Island! (OLD) · progression121,027 · 0.00% win
1 Rebirth · progression11,514 · 8.5% win
Complete The Second Island! (OLD) · progression10,394 · 0.00% win
2 Rebirths · progression3,760 · 3.6% win
3 Rebirths · progression2,019 · 1.3% win
4 Rebirths · progression1,037 · 1.8% win
Wall Street · other514 · 0.90% win
5 Rebirths · progression285 · 1.3% win
Kill The Kraken · progression74 · 0.00% win
10 Rebirths · progression17 · 0.00% win
25 Rebirths · progression2 · 0.00% win
50 Rebirths · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

646564.514 August 2026 — 64 % liked24 August 2026 — 64 % liked3 September 2026 — 65 % liked13 September 2026 — 65 % liked23 September 2026 — 65 % liked3 October 2026 — 65 % liked13 October 2026 — 65 % liked23 October 2026 — 65 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 17:4565no change
13 Oct 2026, 17:3865no change
3 Oct 2026, 17:3765no change
23 Sept 2026, 17:3665no change
13 Sept 2026, 17:0365no change
3 Sept 2026, 17:0165+1
24 Aug 2026, 15:0164no change
14 Aug 2026, 15:0064first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.