[Alpha] Knockout Rumble 0.0.2
A Roblox experience owned by SteamHatter Studios.
Fighting & PvPENbeat-em upsurvivalcombat
Description (written by the developer; not a statement by this register)
Version 0.0.2 [SHUTDOWNS = UPDATES] Change Log: Fixed Timer not activating properly when 5+ Players are in the game. Fixed Zombie Apocalypse Event not spawning the NPCs. Adjusted Knockback on certain attacks. -- Game is Currently in Alpha, expect updated features or new content. A goofy simple beat-em up styled game where you survive various round events, other players, & try to climb your way to the top of the scoreboard. Earn new Punch Types by defeating foes, getting badges, & through the store!
Last updated by the developer 15 May 2026, 06:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 05:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.