Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[DISCONTINUED] The ECF - Surveillance Breach

[DISCONTINUED] The ECF - Surveillance Breach

A Roblox experience owned by Fire Family..

HorrorENhorrorsurvivalFNAF-inspired

Description (written by the developer; not a statement by this register)

THIS GAME IS IN BETA AND YOU MAY SEE BUGS You apply for a job in The ECF foundation. Your job is to survive its horror for 4 nights. But you start to realize why no one but you applied for the night guard job. But something seems wrong on your fourth shift. This game is based on timing and reaction. This game is inspired by the FNAF 1 and FNAF Containment Breach. This game is also a re-do of my old game(s) E-Labs and a small FNAF game I made in 2020. Enjoy --Bora

Last updated by the developer 11 Aug 2022, 09:43 UTC.

0
playing (measured 13 Aug 2026, 22:37 UTC)
1,010
lifetime visits
100%
liked (8 👍 / 0 👎)
5
favourites (5.0 per 1k visits)
10 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 22:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

#1 Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Night One Completed · progression9 · 0.00% win
Night Two Completed · progression7 · 0.00% win
Night Three Completed · progression6 · 0.00% win
Payout Ending · progression4 · 0.00% win
The Truth · secret2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.