Wolves' Life 2
A Roblox experience owned by Shyfoox Studios.
RoleplayENopen worldanimal roleplaycustomization
Wolves' Life 2 is a roleplay experience created on 2017-01-24. The game has accumulated 38,717,631 lifetime visits and 386,774 favorites. Currently, zero users are playing. The title holds an 88 percent like percentage. It features an open-world setting where players customize wolf avatars.
Description (written by the developer; not a statement by this register)
Welcome to Wolves' Life 2! A open world RPG full of fluffy wolves! You can buy a wolf or use the classic wolves which are free and customize your wolf in a ton of different colors and styles. Please do follow the rules displayed in the game rules, thanks! Note: This game is very old now and will only receive game-breaking bug fixes. Note; this is not a game only meant for 'Furries' as many thinks it is. It is a game open for every single person.
Last updated by the developer 14 Sept 2025, 18:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:00 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 15:00 | 88 | no change |
| 23 Aug 2026, 14:49 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.