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[NEW] AVATAR RATER

[NEW] AVATAR RATER

A Roblox experience owned by Avatar-Rating.

Social & hangoutENsocialfashionavatar customization

[NEW] AVATAR RATER is a social-hangout experience created on 2021-05-11. The game has accumulated 4,399,968 lifetime visits and 8,992 favorites. Currently, zero users are playing. The experience holds a 74% like percentage. No other measured statistics are provided in the data.

Description (written by the developer; not a statement by this register)

Hang out with friends, rate each other's avatars, and explore the coolest styles in Roblox! 👫💃🕺 Discover unique outfits and creative looks from talented designers all over Roblox. Try on your favorite styles and bring them home to your inventory! 😍🧢👕👗

Last updated by the developer 17 Jan 2025, 21:10 UTC.

0
playing (measured 10 Aug 2026, 23:20 UTC)
4,399,968
lifetime visits
74%
liked (3,328 👍 / 1,196 👎)
8,990
favourites (2.0 per 1k visits)
11 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Radio
500 R$
VIP
350 R$
Custom Themes
299 R$
Custom Text Sign
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You visited Avatar Rater! · other132,451 · 0.00% win
Sent a Like! · social28,480 · 0.00% win
Received a like! · other25,503 · 0.00% win
100 Likes! · other181 · 0.00% win
1,000 Likes! · other33 · 0.00% win
10,000 Likes! · other3 · 0.00% win
100,000 Likes! · other1 · 0.00% win
10,000,000 Likes! · other0 · 0.00% win
1,000,000 Likes! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.