Barren
A Roblox experience owned by SELGAMES.
Fighting & PvPENwastelandcombatsandbox
Description (written by the developer; not a statement by this register)
A game set in a desolate empty wasteland, fight people, sell their organs, get money, buy weapons, kill more people, get more money, kill even more people, discover ?experimental weapons?, kill people at an alarming rate, fish at the pond, drown people in the pond, fight giant creatures, create giant creatures, discover ?magic?, and the list goes on. Very content rich! (19/05/2026) Due to newer requirements for publishing games as a developer, alongside instability and poor coding, Barren will no longer receive updates and is now uncopylocked. A sequel, Barren 2, is currently under production.
Last updated by the developer 19 May 2026, 01:01 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 10:09 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Aug 2026, 11:47 | 88 | no change |
| 17 Aug 2026, 11:38 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.