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Oil Warfare Tycoon [CLASSIC]

Oil Warfare Tycoon [CLASSIC]

A Roblox experience owned by KizmoTek Studio.

TycoonENtycoonbattleclassic

Oil Warfare Tycoon [CLASSIC] is a tycoon experience created on 2021-05-14. It has recorded 2,828,508 lifetime visits and 15,464 favorites. The title holds a 75% like percentage. Currently, zero users are playing the game. The description notes support for auto-saving and rebirths, identifying this as the classic version of the title.

Description (written by the developer; not a statement by this register)

💥 Build up your Tycoon and battle players with an arsenal of weapons! This game supports Auto saving and rebirths. This is the classic version of Oil Warfare Tycoon. Play the new version here: https://www.roblox.com/games/4639625707

Last updated by the developer 14 Oct 2024, 22:54 UTC.

0
playing (measured 10 Aug 2026, 13:52 UTC)
2,828,508
lifetime visits
75%
liked (4,592 👍 / 1,519 👎)
15,464
favourites (5.5 per 1k visits)
14 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Explosive Sniper
999 R$
2x Cash
399 R$
FAL Heavy Rifle
99 R$
2x Health Armor
99 R$
Speedy Military Jeep
49 R$
Desert Eagle
25 R$
Speedy Oil Extractor
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Met The Owner · social111

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.