Anime Obby π’ (new)
A Roblox experience owned by BrandNewVerse.
ObbyENanimecosplayparkour
Anime Obby π’ (new) is an obby experience created on 2021-05-14. The game has recorded 768,203 lifetime visits and 6,507 favorites. Currently, zero users are playing. The title holds a 54% like percentage. The description mentions a narrative involving cKolmos and anime universe recovery.
Description (written by the developer; not a statement by this register)
π Welcome to the New Anime Obby. Dark cKolmos is stealing things across the entire anime universe so the last seasons can't be produced! It won't be easy, but you must go after him to recover all the things stolen. While you are on it, you will be able to use a lot of awesome cosplays. Can you SAVE THE ANIME UNIVERSE? π π Please leave a like and favorite if you enjoyed the game, and join the group cKolmos Rebels if you want to see more games like this. Thanks! :D π β Game by cKolmos Rebels β @cKolmos - script β @LizardJunior2 - 3D β @Kagekao_222 - building β @ArtichMonkey - brands & partnerships -------------------------------------------------------------------------------------- Tags: (Ignore) Obby Cartoony Fun Adventure Escape Motel Manager Sewer Get Eaten Evil Obby Parkour Prison
Last updated by the developer 8 Oct 2025, 06:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.