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LapLae

LapLae

A Roblox experience owned by TubPong Classic.

AdventureENsurvivalabandoned villageescape

LapLae is an adventure experience created on 2021-05-17. It has recorded 1,179,378 lifetime visits and 47,959 favorites. The current player count is zero. The experience holds a 66% like percentage. Players navigate an abandoned village setting after a ship accident, with controls to remove items.

Description (written by the developer; not a statement by this register)

We were sailing and had an accident with the ship. We woke up to find that we were in an abandoned village. We have to find a way out of that place. G to Remove Item

Last updated by the developer 13 Jun 2021, 11:46 UTC.

0
playing (measured 10 Aug 2026, 16:33 UTC)
1,179,378
lifetime visits
66%
liked (5,798 👍 / 2,991 👎)
47,911
favourites (40.6 per 1k visits)
17 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Night vision Camera
50 R$
Strong Flashlight
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Lost · other112,891 · 0.00% win
Sacrifice · other30,573 · 0.00% win
Dawn · other28,160 · 0.00% win
Treasure · collection16,765 · 0.00% win
Laplae · other5,970 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6614 August 2026 — 66 % liked3 September 2026 — 66 % liked23 September 2026 — 66 % liked23 October 2026 — 66 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 17:0366no change
23 Sept 2026, 17:0166no change
3 Sept 2026, 16:2166no change
14 Aug 2026, 14:1566first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.