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Daycare RP 🎈

Daycare RP 🎈

A Roblox experience owned by Parwaz Studios.

RoleplayENroleplaycaretakerstory mode

Daycare RP is a roleplay experience created on 2021-05-18. It has accumulated 96,548,636 lifetime visits and 69,136 favorites. Currently, 121 users are playing. The game holds a 77% like percentage. It is categorized under the roleplay genre.

Description (written by the developer; not a statement by this register)

🎈Welcome to Daycare RP!✨ 😇Become a caretaker and look after babies, or be a baby and have the best time of your life!👶 👍Like and favourite this game if you enjoyed it!⭐ ✨Be sure to play the story too!🎈 👉Daycare 2 🎈 [Story] www.roblox.com/games/4796443083🧸 ✨Built with Its_ZebraRBLX | Icon art by VinnieSKSK | Music from zapsplat | New experience of Daycare Story inspired by Twilight Daycare✨ Notice: This game is not finished! Please send any bug reports to ItsMuneeeb via Roblox Messages!

Last updated by the developer 3 May 2023, 14:21 UTC.

65
playing (measured 21 Aug 2026, 20:54 UTC)
96,665,008
lifetime visits
77%
liked (12,737 👍 / 3,812 👎)
69,554
favourites (0.7 per 1k visits)
18 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6511087.510 August 2026 — 110 players21 August 2026 — 65 players10 August 202621 August 2026
2 measurements spanning 11 days, net -45. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–117 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5465-45
10 Aug 2026, 14:01110first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Manager
500 R$
VIP
250 R$
Extra Inventory
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome30,715,871 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7721 August 2026 — 77 % liked23 August 2026 — 77 % liked2 September 2026 — 77 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:2077no change
23 Aug 2026, 13:1677no change
21 Aug 2026, 20:5477first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.