NPC Tower Defense
A Roblox experience owned by KIT's Game.
Tower defenseENTower DefenseStrategySeasonal Events
NPC Tower Defense is a tower-defense experience created on 2021-05-20. It has accumulated 15,939,364 lifetime visits and 40,312 favorites. The game holds an 80% like percentage. Currently, zero users are playing. The description highlights seasonal events, new towers, and group benefits.
Description (written by the developer; not a statement by this register)
❤️ Season Of Love Is Here! Unlock Exclusive Valentine Skins By Playing Game For Season Point! 💌 ⚡ New Powerful Cliff Tower Released, Check out On Shop And Its Available For Purchase On Level 75! 💪 🎅 Winter Event Is Here! Play Frostville Event For Tickets, Unlock Holiday Skins and Frost Gunner Tower! ❄️ NPC Tower Defense is a subgenre of strategy games where the goal is defend enemies, buy awesome towers, unlock special skins and more! ✨ 🫂 Play with friends together for a EXP Boost! 🏆 💸 Join the group for extra +$100 starting money! 💸 https://www.roblox.com/groups/10749082 👍Thumbs up and favorite for more quality updates! 🌟 👍 Use Code 15KLIKES & 20KLIKES, 25K Likes For Next OP Code! 👍 Version is now on alpha stage. Please report to our community server for any bugs. Inspired By All Tower Defense Games And Other Gun Games Including R2DA.
Last updated by the developer 15 Mar 2026, 02:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 17:34 | 80 | no change |
| 13 Aug 2026, 17:33 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.