[π΄TEAMSπ΅] TTD 5 πΊ
A Roblox experience owned by Debuilt Team.
Social & hangoutENdancesocial hangoutcosmetics
Description (written by the developer; not a statement by this register)
πΊ Welcome to TTD5! π New update: Teams, check out the teams board for information! π΄ Record videos, hangout & play with friends, make some friends, and start a party! Equip cool cosmetics and avatar accessories to flex on friends! There are tons of dances to vibe with, & gears! π π Please support the game by purchasing anything in-game! π π If you have suggestions, leave them in our social links! π β Want to get verified? Join our social links below for information! β β Join our groups here for the in-game rewards: β - 5 exclusive dances - Microphone - Group Badge - Chat & overhead tag https://www.roblox.com/groups/7116529 https://www.roblox.com/groups/7116611 Tags (ignore): TTD, greenscreen, TT, mocap, vibe, animations, dance, animate, emotes, emote, dances, ragdoll, club, tunnels, avatar, korblox, headless, catalog Info: https://devforum.roblox.com/t/1235157
Last updated by the developer 22 Oct 2022, 18:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 14:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.