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Slenderverse Roleplay

Slenderverse Roleplay

A Roblox experience owned by [Underground Productions].

RoleplayENCreepypastaMarble HornetsRoleplay

Description (written by the developer; not a statement by this register)

Shift - Sprint Z - Sit [Reminder: This is NOT a Creepypasta game, this game is based off the Slenderverse (Marble Hornets, TribeTwelve, etc). Please note that this game contains SPOILERS and BLOOD.] Tags: Marble Hornets, MarbleHornets, Tribe Twelve, TribeTwelve, EverymanHYBRID, Everyman HYBRID, Every man HYBRID

Last updated by the developer 11 May 2024, 21:45 UTC.

0
playing (measured 11 Aug 2026, 10:03 UTC)
26,908
lifetime visits
95%
liked (293 👍 / 15 👎)
741
favourites (27.5 per 1k visits)
22 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome9,510 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

959695.516 August 2026 — 96 % liked15 September 2026 — 95 % liked15 October 2026 — 95 % liked16 August 202615 October 2026
3 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 07:1795no change
15 Sept 2026, 05:4995-1
16 Aug 2026, 05:4596first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.