Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Yeah's Difficulty Chart Obby

Yeah's Difficulty Chart Obby

A Roblox experience owned by Yeah's Studios..

ObbyENdifficulty chartparkourrebirth points

Yeah's Difficulty Chart Obby is an obby experience created on 2021-05-23. The game contains 300 stages and awards 250 exclusive rebirth points upon completion. It has accumulated 3,125,042 lifetime visits and 14,969 favorites. The current like percentage stands at 60, with zero players currently active.

Description (written by the developer; not a statement by this register)

Welcome to Yeah's Difficulty Chart Obby! This game consists of 300 stages. Beat the obby to receive 250 exclusive rebirth points. Hope you enjoy! All stages have been tested and proven possible and savable. Press R to reset instantly tower difficulty chart obby parkour effortless very easy medium hard difficult challenging intense insane extreme wraparound wallhop DCO TOH stages rage obby obstacles difficult remorseless parkour obby Difficulty YDCO DCO DC YDC YDO difiulty chart santa chart difficulty chart new new hard challenging voice chat roblox obby difficulty chatr obey difficulty chart obby winter chart obby yeah difficulty chart obby difficulty cahrt obby difficuklty Bunny obby wraparound wallhop impossible christmas obby winter obby free skip winter obby 2022 obby outrageous obey Easter obby amongus obby Flamingo obby Egg hunt Egg hunt obby

Last updated by the developer 25 Nov 2023, 18:11 UTC.

0
playing (measured 10 Aug 2026, 22:54 UTC)
3,125,042
lifetime visits
60%
liked (3,901 👍 / 2,574 👎)
14,968
favourites (4.8 per 1k visits)
23 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:540first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Radio
295 R$
Easy Mode
295 R$
Dual Gravity Coil
195 R$
Fusion Coil
195 R$
Gravity Coil
149 R$
Ranbow Halo!
99 R$
Speed Coil
95 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome1,045,261 · 100.0% win
You Completed Effortless! · progression747,703 · 0.00% win
You Completed Very Easy! · progression659,994 · 0.00% win
You Completed Easy! · progression589,972 · 0.00% win
You Completed Normal! · progression389,998 · 0.00% win
You Completed Mediocre! · progression339,285 · 0.00% win
You Completed Hard! · progression271,851 · 0.00% win
You Completed Aggravating! · progression108,318 · 0.00% win
You Completed Difficult! · progression53,641 · 0.00% win
You Completed Challenging! · progression16,074 · 0.00% win
Beat the Hard Halloween Stage! · progression6,175 · 0.00% win
Beat the Easy Halloween Stage! · progression5,546 · 0.00% win
You Completed Intense! · progression3,945 · 0.00% win
Unlocked Black Trail · other2,227 · 0.00% win
You Completed Arduous! · progression1,210 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6014 August 2026 — 60 % liked24 August 2026 — 60 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:3360no change
14 Aug 2026, 05:3260first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.