[Event] Project Zorgo: The Black Pyramid (BETA)
A Roblox experience owned by Project Zorgo - Roblox Operations.
RoleplayENspyhackerbeta
Description (written by the developer; not a statement by this register)
You thought we were gone? We will ALWAYS come back.. Project ZORGO is BACK Do you think you have what it takes to defeat a Spy Ninja or our targets? Join this game and see for yourself. Before you enter, you should know, the missions on this server are very dangerous! If you think you have what it takes, come in and sign up as a new Project Zorgo Recruit and help us stop Spy Ninjas from stopping us from doing our missions! The Black Pyramid is the Primary headquarters for the Infamous Hacker organisation Project Zorgo. It is where most of the Operatives reside under the Managment of the Project Zorgo Leader. If you would like to join our team and help us stop YouTubers (because they are not REAL celebrities), please gather information on the 'TARGET Channels' and leave us comments with any helpful data you find. Also remember if you comment Project Zorgo is watching on our group, we might see it and let you in. -Project Zorgo Version 1.0 [In Beta]
Last updated by the developer 11 Jan 2022, 18:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 08:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.