Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
ARK Tycoon

ARK Tycoon

A Roblox experience owned by Cloud Game.

TycoonENtycoonsurvivalboat building

ARK Tycoon is a tycoon experience created on May 24, 2021. The game has accumulated 9,300,355 lifetime visits and 32,791 favorites. It maintains an 88% like percentage. Currently, zero players are active. The description indicates gameplay involves collecting wood planks to build boats. The experience is noted as being in beta status.

Description (written by the developer; not a statement by this register)

📝 Collect wood planks, build your own boat. 🚀 Codes: 🚀 6500likes 3000likes 👍 Give We "LIKE" will get more CODE. 🔄 Updated 12.16 Christmas card 🔔 The game is in beta , please give us feedback if you have any questions.

Last updated by the developer 26 Sept 2024, 02:50 UTC.

0
playing (measured 10 Aug 2026, 17:45 UTC)
9,300,355
lifetime visits
88%
liked (13,199 👍 / 1,852 👎)
32,766
favourites (3.5 per 1k visits)
24 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome3,873,530 · 100.0% win
Halloween event · other2,226,252 · 82.8% win
Get the 3th ship · collection1,029,417 · 27.6% win
Get the 6th ship · collection83,274 · 0.00% win
Get the 9th ship · collection23,619 · 0.00% win
Get the 12th ship · collection9,216 · 0.00% win
Get the 15th ship · collection2,892 · 0.00% win
Get the 18th ship · collection1,207 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8813 August 2026 — 88 % liked2 September 2026 — 88 % liked22 September 2026 — 88 % liked2 October 2026 — 88 % liked12 October 2026 — 88 % liked22 October 2026 — 88 % liked1 November 2026 — 88 % liked13 August 20261 November 2026
7 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 21:0288no change
22 Oct 2026, 21:0088no change
12 Oct 2026, 20:5388no change
2 Oct 2026, 20:5288no change
22 Sept 2026, 20:5188no change
2 Sept 2026, 20:5088no change
13 Aug 2026, 20:4788first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.