Chaos! (Update!!)
A Roblox experience owned by ROBLOXraizin Group.
Sandbox & buildingENopen worldsandboxsocial
Description (written by the developer; not a statement by this register)
An open world with no objective, do what you please (as long as you believe in it.) - Morals are relative. Make your own. - Buy weapons, and keep or break the peace. Or just live vicariously. - Explore the world, exploring is encouraged. Just maybe not rewarded, there's only one way to find out. - There is no objective, MAKE YOUR OWN, I just give the tools. - Or just simply hangout with friends (or make them.) The ultimate objective is up to you, but I just suggestion one thing. Push the envelope, make the rules. Updates are to come! Be patient and I will add more fleshed out features. There is a building system soon to come, and expansions on the weapon system.
Last updated by the developer 4 Jan 2026, 16:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 14:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.