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Clicking Empire [SPACE RELEASE]

Clicking Empire [SPACE RELEASE]

A Roblox experience owned by Strange Games..

Clicker & idleENclickersimulatorspace

Description (written by the developer; not a statement by this register)

🔥 Welcome to Taping Simulator! 🔥 Clicking Empire X releasing 30min later! Join the countdown party! - Did you think we were done? But don't believe it, we will back with a big new update! SOON! ⭐Join The Strange Games Grup for 1,000 Starting Taps⭐! https://www.roblox.com/groups/10894373/Strange-Games SHUTDOWN = UPDATE/FIXES Make Sure To Leave A Like 👍 And A Favourite ⭐

Last updated by the developer 7 Dec 2022, 18:21 UTC.

0
playing (measured 12 Aug 2026, 02:36 UTC)
10,358
lifetime visits
52%
liked (52 👍 / 48 👎)
79
favourites (7.6 per 1k visits)
25 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Click
149 R$
VIP
99 R$
X2 Speed
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome5,917 · 0.00% win
Mission: To Space · progression626 · 0.00% win
The Power of the Eyes · collection110 · 0.00% win
Special Crown of Leader Board · progression45 · 0.00% win
Golden Temple Security · other12 · 0.00% win
Special Guest Duck · other12 · 0.00% win
Samantha · other12 · 0.00% win
Mission: To End12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.