Next Door 👁️ (Story)
A Roblox experience owned by Next Door by NextLevel.
HorrorENhorror narrativehello neighbor inspiredobby elements
Next Door 👁️ (Story) is a horror experience created on 2021-05-25. It has accumulated 11,869,629 lifetime visits and 47,087 favorites. The game holds an 84% like percentage. Currently, zero users are playing. The description notes the story is inspired by Break In and remains in early development stages.
Description (written by the developer; not a statement by this register)
It's all a dream...☁️ Inspired by Break In The game is still early stages; the story may be changed around. Tags: Next Door, Break in, Roblox, Hello Neighbor, Hello Neighbour, Horror, Best game, Event, Original, piggy, games, Roleplay, fun easy admin obby escape parkour obstacle course colorful cotton, Obby, Parkour, Obstacle Course, Parkour, Parkour Obby, Rainbow, Parkour, Easy, Easy Obby, Colorful, Rainbow, Parkour, Obby, Fun, Easy, RTHRO, bobux , bruh , fun obby , oby , rainbow , long , popular , super , really , easy , fun , funny , mega , free , noob , lava , jumps , jump , jumping , anime , dragon , ball , gacha , building, stairs , naruto , anime , fun , cart , rideclub roblox, vacation, daycare RP, maple hospital, adoption, playful, fun, friends
Last updated by the developer 29 Oct 2025, 16:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:15 | 84 | no change |
| 23 Aug 2026, 19:08 | 84 | no change |
| 13 Aug 2026, 19:07 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.