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Desert Blox

Desert Blox

A Roblox experience owned by Lonk Games.

OtherENSega CDPen & TellerDesert Bus

Description (written by the developer; not a statement by this register)

We're Back! ----------------------------------------------- Welcome to Desert Blox! ----------------------------------------------- What's Desert Blox? It's basically this old Sega CD Game made into a Roblox game! Desert Blox has inspired off of Pen n & Teller's Smoke and Mirrors. *aka Desert Bus* ----------------------------------------------- Pen n & Teller's Smoke and Mirrors *aka Desert Bus* is an unreleased video game starring the magician duo Pen n & Teller that was planned for release initially on the Sega CD in April. The game is a collection of several minigames and an adventure platform game. ----------------------------------------------- Ro Pro said I was working on it for more than a day. So try it, please. ----------------------------------------------- Dev Log we returned :) Removed Gamepass room. :( ----------------------------------------------- "Desert Blox" is a Lo nk Studio Creation.

Last updated by the developer 13 Aug 2024, 06:09 UTC.

0
playing (measured 16 Aug 2026, 15:38 UTC)
335
lifetime visits
71%
liked (5 👍 / 2 👎)
7
favourites (20.9 per 1k visits)
26 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 15:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome185 · 0.00% win
The End! · progression6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.