Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Ronopoly [LUX]

Ronopoly [LUX]

A Roblox experience owned by Late Shift Games.

SimulatorENboard gamemonopolysimulation

Ronopoly [LUX] is a property-trading board game themed around other Roblox experiences, where landing fees rise as servers are added. Listed as a simulator and created in 2021, it has 77.1 million visits. There are 278,691 favorites, a 71 percent like rate, and 3,279 players online.

Description (written by the developer; not a statement by this register)

A Roblox themed real-estate game where you go around the board buying various popular Roblox games adding servers to them to increase landing fees. In this game you can win by getting three monopolies {a group of same colored games}, a full side of the board, all of the Tycoons or forcing all other players into bankruptcy. Message to Developers: Ronopoly depicts some of the most famous games on Roblox. We hope you're happy with your game being on the board, if not please get in touch.

Last updated by the developer 28 Oct 2026, 00:13 UTC.

1,729
playing (measured 1 Nov 2026, 22:50 UTC)
80,815,337
lifetime visits
71%
liked (66,571 👍 / 27,224 👎)
285,973
favourites (3.5 per 1k visits)
28 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,1023,5202,3111,72912 October 20261 November 2026
500 measurements spanning 21 days, net -1,281. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 739–3,883 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
1 Nov 2026, 22:501,729-362
1 Nov 2026, 21:502,091-163
1 Nov 2026, 20:502,254-41
1 Nov 2026, 19:502,295-205
1 Nov 2026, 18:502,500-94
1 Nov 2026, 17:502,594-223
1 Nov 2026, 16:502,817+3
1 Nov 2026, 15:502,814+27
1 Nov 2026, 14:502,787+159
1 Nov 2026, 13:502,628+464
1 Nov 2026, 12:502,164+441
1 Nov 2026, 11:501,723+100
1 Nov 2026, 10:501,623-41
1 Nov 2026, 09:501,664+31
1 Nov 2026, 08:501,633-271
1 Nov 2026, 07:501,904-105
1 Nov 2026, 06:502,009+34
1 Nov 2026, 05:501,975-16
1 Nov 2026, 04:501,991-46
1 Nov 2026, 03:502,037first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

7121 August 20261 November 2026
1716 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1716
Measured (UTC)% likedChange
1 Nov 2026, 22:5071no change
1 Nov 2026, 21:5071no change
1 Nov 2026, 20:5071no change
1 Nov 2026, 19:5071no change
1 Nov 2026, 18:5071no change
1 Nov 2026, 17:5071no change
1 Nov 2026, 16:5071no change
1 Nov 2026, 15:5071no change
1 Nov 2026, 14:5071no change
1 Nov 2026, 13:5071no change
1 Nov 2026, 12:5071no change
1 Nov 2026, 11:5071no change
1 Nov 2026, 10:5071no change
1 Nov 2026, 09:5071no change
1 Nov 2026, 08:5071no change
1 Nov 2026, 07:5071no change
1 Nov 2026, 06:5071no change
1 Nov 2026, 05:5071no change
1 Nov 2026, 04:5071no change
1 Nov 2026, 03:5071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
30 October 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.