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Ronopoly [LUX]

Ronopoly [LUX]

A Roblox experience owned by Late Shift Games.

SimulatorENboard gamemonopolysimulation

Ronopoly [LUX] is a property-trading board game themed around other Roblox experiences, where landing fees rise as servers are added. Listed as a simulator and created in 2021, it has 77.1 million visits. There are 278,691 favorites, a 71 percent like rate, and 3,279 players online.

Description (written by the developer; not a statement by this register)

A Roblox themed real-estate game where you go around the board buying various popular Roblox games adding servers to them to increase landing fees. In this game you can win by getting three monopolies {a group of same colored games}, a full side of the board, all of the Tycoons or forcing all other players into bankruptcy. Message to Developers: Ronopoly depicts some of the most famous games on Roblox. We hope you're happy with your game being on the board, if not please get in touch.

Last updated by the developer 15 Oct 2026, 17:47 UTC.

2,667
playing (measured 26 Oct 2026, 15:50 UTC)
79,788,229
lifetime visits
71%
liked (66,291 👍 / 27,101 👎)
283,757
favourites (3.6 per 1k visits)
28 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,1024,1362,6192,6675 October 202626 October 2026
500 measurements spanning 21 days, net +755. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 647–4,591 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 15:502,667-11
26 Oct 2026, 14:502,678+522
26 Oct 2026, 13:502,156+318
26 Oct 2026, 12:501,838+485
26 Oct 2026, 11:501,353+101
26 Oct 2026, 10:501,252-2
26 Oct 2026, 09:501,254-43
26 Oct 2026, 08:501,297-179
26 Oct 2026, 07:501,476-62
26 Oct 2026, 06:501,538-64
26 Oct 2026, 05:501,602-183
26 Oct 2026, 04:501,785-247
26 Oct 2026, 03:502,032-79
26 Oct 2026, 02:502,111+56
26 Oct 2026, 01:502,055+259
26 Oct 2026, 00:501,796+44
25 Oct 2026, 23:501,752-160
25 Oct 2026, 22:501,912-196
25 Oct 2026, 21:502,108-167
25 Oct 2026, 20:502,275first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7121 August 202626 October 2026
1565 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1565
Measured (UTC)% likedChange
26 Oct 2026, 15:5071no change
26 Oct 2026, 14:5071no change
26 Oct 2026, 13:5071no change
26 Oct 2026, 12:5071no change
26 Oct 2026, 11:5071no change
26 Oct 2026, 10:5071no change
26 Oct 2026, 09:5071no change
26 Oct 2026, 08:5071no change
26 Oct 2026, 07:5071no change
26 Oct 2026, 06:5071no change
26 Oct 2026, 05:5071no change
26 Oct 2026, 04:5071no change
26 Oct 2026, 03:5071no change
26 Oct 2026, 02:5071no change
26 Oct 2026, 01:5071no change
26 Oct 2026, 00:5071no change
25 Oct 2026, 23:5071no change
25 Oct 2026, 22:5071no change
25 Oct 2026, 21:5071no change
25 Oct 2026, 20:5071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.