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X2πŸ₯ž Munching Simulator! πŸ₯ž

X2πŸ₯ž Munching Simulator! πŸ₯ž

A Roblox experience owned by Novice Productions.

SimulatorENfoodpetsrebirth

X2πŸ₯ž Munching Simulator! πŸ₯ž is a simulator experience created on 2021-05-28. It has accumulated 3,394,860 lifetime visits and 17,428 favorites. The game holds a 92% like percentage. Currently, zero users are playing. The description highlights features such as eating food, unlocking pets, and rebirths.

Description (written by the developer; not a statement by this register)

❗Use code Spooky and LIKE the game for a FREE COINS❗ πŸ₯ž Welcome to Munching Simulator! πŸ” πŸ• Eat Food to Become STRONGER! πŸ’ͺ πŸ—οΈ Become KING OF THE HILL! πŸ‘‘ πŸ™ˆ Unlock Different Pets! πŸ₯š πŸŒ‹ Unlock Different Islands! 🏝️ 🚨 UPDATE 10 🚨 - 5 New DNA's 🧬 - 3 New Rebirths πŸ›‘οΈ - Bug Fixes πŸ› πŸ˜€ Join the group for loads of in-game perks! https://www.roblox.com/groups/9007291/Novice-Productions#!/about πŸ˜€ πŸ˜… Thank you for playing! πŸ˜‡

Last updated by the developer 31 Dec 2022, 15:27 UTC.

0
playing (measured 10 Aug 2026, 16:00 UTC)
3,394,860
lifetime visits
92%
liked (11,248 πŸ‘ / 1,002 πŸ‘Ž)
17,426
favourites (5.1 per 1k visits)
28 May 2021
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Unlimited Pets
6,999 R$
Unlimited DNA
799 R$
+5 Pets Equipped
399 R$
X2 Coins
399 R$
X2 Luck
349 R$
X2 Damage
249 R$
X2 Food
249 R$
+250 Storage
249 R$
VIP
249 R$
+2 Pets Equipped
199 R$
+100 Storage
149 R$
Fast Eater
129 R$
X2 Speed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Game! Β· welcome1,473,648 Β· 0.00% win
You Unlocked Desert! Β· progression582,458 Β· 0.00% win
You Unlocked Candy! Β· collection405,671 Β· 0.00% win
You Unlocked Winter! Β· progression308,808 Β· 0.00% win
You Unlocked Ocean! Β· progression259,961 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 β€” 92 % liked23 October 2026 β€” 92 % liked2 November 2026 β€” 92 % liked14 August 20262 November 2026
3 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 05:0192no change
23 Oct 2026, 05:0092no change
14 Aug 2026, 04:4892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.