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THAT SUPER COOL ANIMATED RP GAME WITH THE LIZARD

THAT SUPER COOL ANIMATED RP GAME WITH THE LIZARD

A Roblox experience owned by silly gang of sillyness.

RoleplayENlizardroleplaygta

Description (written by the developer; not a statement by this register)

(gonna be revamped) LIZARD AND FRIENDS KILL EACHOTHER (in gta of course) CUTELY BY ROLEPLAYING

Last updated by the developer 3 Aug 2026, 17:46 UTC.

2
playing (measured 11 Aug 2026, 03:03 UTC)
447,115
lifetime visits
78%
liked (170 👍 / 49 👎)
1,351
favourites (3.0 per 1k visits)
29 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(PRE-ORDER) Burning Godzilla
20 R$
(PRE-ORDER) charredgoji
15 R$
supercharged godzilla evolved gamepass
10 R$
donation lol
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you is meet owner??!?!!? · other949 · 0.00% win
gregzilla · other204 · 0.00% win
state of florda · other67 · 0.00% win
Evolution · progression0 · 0.00% win
Battle Axe · collection0 · 0.00% win
B.E.A.S.T Scraps (1) · collection0 · 0.00% win
B.E.A.S.T Scraps (2) · collection0 · 0.00% win
Mecha Scraps (3) · collection0 · 0.00% win
Kong [B.E.A.S.T Glove] · other0 · 0.00% win
(PRE-CREATED) energized · other0 · 0.00% win
(PRE-CREATED) Godzilla Evolved · other0 · 0.00% win
goji guy · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

78807914 August 2026 — 79 % liked24 August 2026 — 79 % liked4 September 2026 — 79 % liked14 September 2026 — 79 % liked24 September 2026 — 80 % liked4 October 2026 — 79 % liked14 October 2026 — 79 % liked24 October 2026 — 78 % liked14 August 202624 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 01:4978-1
14 Oct 2026, 01:4879no change
4 Oct 2026, 01:4779-1
24 Sept 2026, 01:3680+1
14 Sept 2026, 00:0679no change
4 Sept 2026, 00:0179no change
24 Aug 2026, 22:1579no change
14 Aug 2026, 22:0479first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.