monkenomics
A Roblox experience owned by Dullness.
Description (written by the developer; not a statement by this register)
a time stealing game where other players aren't your only problem. you'll have to fight off food shortages, an aggressive duckie population, and your own desire to play something else instead if you want to become wealthy in this world... but worry not, for there are many things that you can use to your advantage! mine up gems and craft powerful weaponry, use your time to build a base to hide in, and fight back against those duckie hordes to become even richer! you'll never have to camp in the safe zone again! as if there even was a safe zone here
Last updated by the developer 4 Jun 2026, 17:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 14:39 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.