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🏋️ [UPDATE!] Lifting Empire Tycoon

🏋️ [UPDATE!] Lifting Empire Tycoon

A Roblox experience owned by BrickBlox Games.

TycoonENgymbillionaireemployee management

Description (written by the developer; not a statement by this register)

🔥 CODES UPDATE AT 500 LIKES! 🔥 👍 LIKE THE GAME FOR MORE! 👍 Grow your Lifting Empire and become a billionaire! Hire employees, visit your friends, expand your gym, and much more! 🔥💸🏋️ 💾 All tycoons autosave so you can come back to where you left off! 💾 ✔️Join BrickBlox Entertainment for 10,000 bonus cash AND an EXCLUSIVE BADGE on your next visit!✔️ https://www.roblox.com/groups/9760848/BrickBlox-Entertainment

Last updated by the developer 2 Oct 2023, 17:55 UTC.

0
playing (measured 11 Aug 2026, 19:49 UTC)
118,712
lifetime visits
75%
liked (401 👍 / 137 👎)
1,808
favourites (15.2 per 1k visits)
31 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Money
449 R$
Auto Collect
349 R$
DJ Radio
199 R$
Run Faster
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Small Fry80,617 · 0.00% win
Entrepreneur · other25,814 · 0.00% win
Certified Manager · other3,133 · 0.00% win
Business Savvy · other1,391 · 0.00% win
Deep Pockets · collection639 · 0.00% win
Expert · other321 · 0.00% win
Professional · other144 · 0.00% win
Lifting Emperor · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.