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Alpha Odyssey [Early Access]

Alpha Odyssey [Early Access]

A Roblox experience owned by Galaxy Development Official.

AdventureENfantasyrpgearly-access

Description (written by the developer; not a statement by this register)

The land is desolated by volcanic ash. The valleys which once had cattle that roamed free now are land masses to dump corpses. The village that you live in is in ruin. You are the strongest in the village. And the mass in the volcano needs to be defeated. Venture through the woods of Silverkeep, or even the sands of Hulcaster, to gather the lost artifacts, and finally defeat the evil that has purged this land. During Alpha and Beta testing, episode 1 will be free to play, while the rest you will have to pay for. This will change once the game fully releases, where all 6 episodes will be free to play. Credits: Galaxyhero6374 - Scripting/Story Development/Composer Onnnnnnnnnnnyx - World Design/Dialogue Anonymous - Story Development

Last updated by the developer 8 May 2025, 00:12 UTC.

0
playing (measured 19 Aug 2026, 04:07 UTC)
254
lifetime visits
88%
liked (7 👍 / 1 👎)
6
favourites (23.6 per 1k visits)
1 June 2021
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 04:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Alpha Odyssey: Deluxe Edition (Bundle)
50 R$
Alpha Odyssey (Full Game)
25 R$
Hard Mode
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.