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Tower Of Insanity

Tower Of Insanity

A Roblox experience owned by some average game studio.

ObbyENparkourrandom generationtower climbing

Description (written by the developer; not a statement by this register)

🌟 Welcome to Tower Of Insanity! 🌟 ❗ Are you good enough to beat a randomly generated tower with 80+ Different Stages? Earn Coins to purchase mutators which alter the gameplay & crates to unbox effects! Premium players get 1.2x bonus for completing a tower! This stacks with gamepasses. This tower game is Inspired by Tower of Hell, Cotton Tower, Tower of Mystery and Tower of Fun, However we have put our own twist on it and intend on adding more unique features! 👍 Likes motivate us to update the game more frequently and add more content for you to enjoy! ⚠️ SHUTDOWN = UPDATE Tags: Tower, Insanity, Obby, Tower of, Hard, Parkour, Climb

Last updated by the developer 7 Sept 2025, 22:27 UTC.

0
playing (measured 11 Aug 2026, 11:48 UTC)
183,510
lifetime visits
66%
liked (168 👍 / 87 👎)
685
favourites (3.7 per 1k visits)
2 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Coins
2,000 R$
VIP
249 R$
Double Exp
249 R$
2x Coins
249 R$
Permanent Speed Coil
149 R$
Permanent Gravity Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome49,069 · 0.00% win
Tower Completed · progression7,505 · 0.00% win
Completed 10 Towers! · progression880 · 0.00% win
First Unboxing · collection823 · 0.00% win
Completed 5 Towers! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.