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SCP:F | Project LXXII

SCP:F | Project LXXII

A Roblox experience owned by [Project LXXII] Area 72 Corporation.

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Description (written by the developer; not a statement by this register)

Secure - Containment - Protocols ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ LXXII Corporation or famously known as Area 72 Corporate was established in 1976 during the Cold War as a USSR research base in Romania. Area 72 Corporate was a research base used for experimentation and containment of anomalous objects, entities, and phenomena and designed for having a technological advantage against the western powers. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ In 2001, Area 72 Corporate became an independent foundation and was relocated to the uncontested areas in Alaska after being purchased by an anonymous businessman. Area 72 Corporate was then changed to LXXII Corporation has been repurposed to contain anomalies that posed a significant threat to global security and to protect the global public from the anomalies LXXII Corporation contains. We protect all of mankind. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Prevention is better than the cure.

Last updated by the developer 25 Jan 2025, 19:42 UTC.

0
playing (measured 11 Aug 2026, 09:01 UTC)
5,160
lifetime visits
80%
liked (63 👍 / 16 👎)
152
favourites (29.5 per 1k visits)
2 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SPAS-12
5,000 R$
UMP5-Mod
2,500 R$
Stolen Keycard
1,000 R$
USP
500 R$
Blade
250 R$
2x Credits
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bad Connection · collection0 · 0.00% win
You Played · welcome0 · 0.00% win
Met the Administrator · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.