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Frigid Dusk

Frigid Dusk

A Roblox experience owned by Idc Studio.

HorrorENhorrorco-opstory-driven

Frigid Dusk, a horror game created in 2021, follows a team investigating sites linked to a stolen biological weapon from a laboratory. It holds 99,102,291 lifetime visits and 1,004,117 favorites. Ratings are 83 percent positive, and 1,787 players are online now.

Description (written by the developer; not a statement by this register)

[ HORROR ] 📝Recent Updates + CHAPTER 1.2 Remaster Released! 📖 [ STORY ] Years ago, a group of scientists at IBC Laboratory accidentally invented a new biological weapon. The weapon was stolen after a leak of its existence. However, they were unable to contain the experiments. You have been tasked to investigate the places where the weapon was used. Team up with your friends to uncover the mysteries of Frigid Dusk. 🎮[ COMPATIBILITY ] - PC - Mobile - Console [ Lobby and Chapter 2.3 ] ⚙️[ RECOMMENDATION ] - Graphics settings at 4 + - High Brightness

Last updated by the developer 9 Jun 2026, 04:40 UTC.

491
playing (measured 23 Oct 2026, 23:50 UTC)
99,924,850
lifetime visits
83%
liked (109,586 👍 / 22,479 👎)
1,016,962
favourites (10.2 per 1k visits)
6 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2662,4711,368.54913 October 202623 October 2026
500 measurements spanning 21 days, net -903. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
23 Oct 2026, 23:50491-114
23 Oct 2026, 22:50605-56
23 Oct 2026, 21:50661-182
23 Oct 2026, 20:50843-130
23 Oct 2026, 19:50973-33
23 Oct 2026, 18:501,006-129
23 Oct 2026, 17:501,135-79
23 Oct 2026, 16:501,214-7
23 Oct 2026, 15:501,221-106
23 Oct 2026, 14:501,327+203
23 Oct 2026, 13:501,124+363
23 Oct 2026, 12:50761+285
23 Oct 2026, 11:50476+50
23 Oct 2026, 10:50426-26
23 Oct 2026, 09:50452+45
23 Oct 2026, 08:50407-56
23 Oct 2026, 07:50463-13
23 Oct 2026, 06:50476+136
23 Oct 2026, 05:50340+19
23 Oct 2026, 04:50321first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

1.1 Complete · progression6,630,375 · 36.7% win
Chapter 1.2 Complete · progression1,248,833 · 12.8% win
Chapter 1 · progression1,165,166 · 2.7% win
Chapter 2 [Part 2] · progression1,071,565 · 2.0% win
Frigid Dusk x Medal · other541,560 · 5.3% win
Chapter 2 · progression334,406 · 3.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8321 August 202623 October 2026
1500 measurements spanning 63 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1500
Measured (UTC)% likedChange
23 Oct 2026, 23:5083no change
23 Oct 2026, 22:5083no change
23 Oct 2026, 21:5083no change
23 Oct 2026, 20:5083no change
23 Oct 2026, 19:5083no change
23 Oct 2026, 18:5083no change
23 Oct 2026, 17:5083no change
23 Oct 2026, 16:5083no change
23 Oct 2026, 15:5083no change
23 Oct 2026, 14:5083no change
23 Oct 2026, 13:5083no change
23 Oct 2026, 12:5083no change
23 Oct 2026, 11:5083no change
23 Oct 2026, 10:5083no change
23 Oct 2026, 09:5083no change
23 Oct 2026, 08:5083no change
23 Oct 2026, 07:5083no change
23 Oct 2026, 06:5083no change
23 Oct 2026, 05:5083no change
23 Oct 2026, 04:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.