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[🐍] Snakey

[🐍] Snakey

A Roblox experience owned by Dizzy Donut.

[🐍] Snakey is a Roblox experience created on 2021-06-07. It currently has 438 players and 165,616,908 lifetime visits. The game holds 132,931 favorites and a 71% like percentage. No genre is specified in the data.

Last updated by the developer 8 Jul 2025, 20:02 UTC.

135
playing (measured 25 Aug 2026, 19:50 UTC)
166,063,885
lifetime visits
71%
liked (20,717 👍 / 8,438 👎)
134,087
favourites (0.8 per 1k visits)
7 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

13238025613510 August 202625 August 2026
97 measurements spanning 15 days, net -125. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–417 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 97
Measured (UTC)PlayersChange
25 Aug 2026, 19:50135-63
25 Aug 2026, 18:50198+37
25 Aug 2026, 17:50161-63
25 Aug 2026, 16:50224+10
25 Aug 2026, 15:50214-49
25 Aug 2026, 14:50263+27
25 Aug 2026, 13:50236-23
25 Aug 2026, 12:50259+22
25 Aug 2026, 11:50237+25
25 Aug 2026, 10:50212+28
25 Aug 2026, 09:50184+8
25 Aug 2026, 08:50176-19
25 Aug 2026, 07:50195+26
25 Aug 2026, 06:50169+9
25 Aug 2026, 05:50160-21
25 Aug 2026, 04:50181+18
25 Aug 2026, 03:50163+15
25 Aug 2026, 02:50148-64
25 Aug 2026, 01:50212-25
25 Aug 2026, 00:50237first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Coins
299 R$
More Coin Storage!
249 R$
X2 Snakey Chance
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7121 August 202625 August 2026
96 measurements spanning 4 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 96
Measured (UTC)% likedChange
25 Aug 2026, 19:5071no change
25 Aug 2026, 18:5071no change
25 Aug 2026, 17:5071no change
25 Aug 2026, 16:5071no change
25 Aug 2026, 15:5071no change
25 Aug 2026, 14:5071no change
25 Aug 2026, 13:5071no change
25 Aug 2026, 12:5071no change
25 Aug 2026, 11:5071no change
25 Aug 2026, 10:5071no change
25 Aug 2026, 09:5071no change
25 Aug 2026, 08:5071no change
25 Aug 2026, 07:5071no change
25 Aug 2026, 06:5071no change
25 Aug 2026, 05:5071no change
25 Aug 2026, 04:5071no change
25 Aug 2026, 03:5071no change
25 Aug 2026, 02:5071no change
25 Aug 2026, 01:5071no change
25 Aug 2026, 00:5071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.