🎈 Disneyland Adventure Theme Park
A Roblox experience owned by Disneyland Adventure Roblox.
RoleplayENDisney IPTheme ParkRoleplay
Disneyland Adventure Theme Park is a roleplay experience created on June 9, 2021. The game has recorded 548,462 lifetime visits and holds 3,415 favorites. Currently, zero users are playing. The experience maintains a 74 percent like percentage based on user feedback metrics.
Description (written by the developer; not a statement by this register)
🏰 Welcome to Disneyland Adventure! ✨ Step into a world of magic, fun, and adventure! Explore amazing lands filled with exciting rides, colorful parades, live shows, and so much more. Whether you're flying through space, sailing with pirates, or meeting your favorite characters, there’s something for everyone! 🎆 Play with your friends and watch dazzling live stage shows, magical parades, and firework spectaculars that light up the sky! 🎢 Discover rides that spin, soar, splash, and zoom! Whether you love thrills or chill adventures, there's always a new attraction waiting to be your favorite! 🌟IN-GAME CODES🌟 SUMMERT1ME WARMTH60 SURFSUP46 This game is not related with any real-world companies. No copyright is intended. Theme Park Theme Parks Amusement Roller Coaster Rollercoaster Disneyland Rides Mickey Roleplay Fireworks
Last updated by the developer 16 Jul 2026, 17:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 20:30 | 74 | no change |
| 14 Aug 2026, 20:22 | 74 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.