Donut Tycoon 2! [ALPHA!]
A Roblox experience owned by Tycoon Royale.
TycoonENfactoryminingalpha
Donut Tycoon 2! [ALPHA!] is a tycoon experience created on 2017-02-03. The game has accumulated 522,547 lifetime visits and 5,532 favorites. Currently, zero users are playing. The title holds a 75% like percentage. It is categorized under the tycoon genre.
Description (written by the developer; not a statement by this register)
Tweet @dantdm to play this game! He played the original version it would be great if he could play the 2nd version! Thumbs up! 👍 JOIN FOR $5,000 BONUS CASH: www.roblox.com/My/Groups.aspx?gid=2834981 The newest version of the popular, "Donut Factory Tycoon!". Donut Tycoon 2 is a game where you can build your ultimate Donut Factory! Earn money by mining valuable ores and upgrading your base! ⚑ NEW FEATURES ONLY IN DONUT 2⚑ ►MINE FOR CASH! ►SUPERHEROES! ►DONUT CRATES! ►NEW MAP! ★ SUPPORT★ Leave a like and favorite, and also leave us a comment on The Money Team's group wall, it encourages us to carry on creating fun games for you guys! ★ HOW TO PLAY★ To play you must touch a empty Tycoon Slot and start earning money to buy upgrades to build up your factory. ★ Made and developed by Azurable★ NOTE: JOINING THE GROUP GIVES YOU $5,000 IN-GAME, NOT ON THE ACTUAL SITE!
Last updated by the developer 21 Nov 2017, 18:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.