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FREE CAM! Train & Friends: EPIC ACCIDENTS CRASH

FREE CAM! Train & Friends: EPIC ACCIDENTS CRASH

A Roblox experience owned by Sodor Games.

OtherENaccidentscrashfree camera

FREE CAM! Train & Friends: EPIC ACCIDENTS CRASH is an other genre Roblox experience created on 2021-06-11. The game has recorded 4,494,860 lifetime visits and currently has 43 players online. It holds 5,971 favorites and maintains a 69% like percentage.

Description (written by the developer; not a statement by this register)

FREE CAM ONLY WORKS FOR PC PLAYERS. Press Shift+P to use! -= UPDATE LOG =- 6/11/21 - SIX *NEW* ACCIDENTS 6/12/21 - ADDED TWO EPIC ACCIDENTS 6/13/21 - ADDED TWO AWESOME ACCIDENTS 12/4/21 - ADDED FIVE ACCIDENTS 12/4/21 - ADDED THREE CRAZY ACCIDENTS 1/9/22 - ADDED ONE CRAZY ACCIDENT 2/14/22 - ADDED TWO CRASH ACCIDENTS 2/22/22 - ADDED FOUR EPIC CRASH ACCIDENTS 2/27/22 - ADDED FOUR *NEW* WOW CRASH ACCIDENTS

Last updated by the developer 21 Mar 2025, 06:06 UTC.

43
playing (measured 10 Aug 2026, 19:02 UTC)
4,494,860
lifetime visits
69%
liked (1,165 👍 / 530 👎)
6,859
favourites (1.5 per 1k visits)
11 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:0244first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

100k Visits! · other8,840 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked3 September 2026 — 69 % liked13 September 2026 — 69 % liked23 September 2026 — 69 % liked3 October 2026 — 69 % liked13 October 2026 — 69 % liked23 October 2026 — 69 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:3869no change
13 Oct 2026, 02:3769no change
3 Oct 2026, 02:3769no change
23 Sept 2026, 02:3669no change
13 Sept 2026, 02:3669no change
3 Sept 2026, 02:3569no change
24 Aug 2026, 02:3469no change
14 Aug 2026, 02:3469first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.