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FREE CAM! Train & Friends: EPIC ACCIDENTS CRASH

FREE CAM! Train & Friends: EPIC ACCIDENTS CRASH

A Roblox experience owned by Sodor Games.

OtherENaccidentscrashfree camera

FREE CAM! Train & Friends: EPIC ACCIDENTS CRASH is an other genre Roblox experience created on 2021-06-11. The game has recorded 4,494,860 lifetime visits and currently has 43 players online. It holds 5,971 favorites and maintains a 69% like percentage.

Description (written by the developer; not a statement by this register)

FREE CAM ONLY WORKS FOR PC PLAYERS. Press Shift+P to use! -= UPDATE LOG =- 6/11/21 - SIX *NEW* ACCIDENTS 6/12/21 - ADDED TWO EPIC ACCIDENTS 6/13/21 - ADDED TWO AWESOME ACCIDENTS 12/4/21 - ADDED FIVE ACCIDENTS 12/4/21 - ADDED THREE CRAZY ACCIDENTS 1/9/22 - ADDED ONE CRAZY ACCIDENT 2/14/22 - ADDED TWO CRASH ACCIDENTS 2/22/22 - ADDED FOUR EPIC CRASH ACCIDENTS 2/27/22 - ADDED FOUR *NEW* WOW CRASH ACCIDENTS

Last updated by the developer 21 Mar 2025, 06:06 UTC.

43
playing (measured 10 Aug 2026, 19:02 UTC)
4,494,860
lifetime visits
69%
liked (1,111 👍 / 497 👎)
6,136
favourites (1.4 per 1k visits)
11 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:0244first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

100k Visits! · other8,840 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:3469no change
14 Aug 2026, 02:3469first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.