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[🖐️] Lucas' Long Jump Obby

[🖐️] Lucas' Long Jump Obby

A Roblox experience owned by Random Group Inc..

ObbyENlong jumpslap mechanicmultiplayer interaction

[🖐️] Lucas' Long Jump Obby is an obby experience created on 2021-06-11. The game has accumulated 8,225,103 lifetime visits and 48,064 favorites. Currently, zero users are playing. The title includes a hand emoji, and the description mentions slapping mechanics and a challenge to reach the end.

Description (written by the developer; not a statement by this register)

🖐️Hey, welcome to Lucas' Long Jump ❓Can you make it to the end??? 🖐️You can now slap your friends or enemies! GOOD LUCK!

Last updated by the developer 18 Apr 2026, 00:14 UTC.

0
playing (measured 10 Aug 2026, 16:00 UTC)
8,225,103
lifetime visits
60%
liked (5,031 👍 / 3,363 👎)
47,988
favourites (5.8 per 1k visits)
11 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
499 R$
SUPER Slap
99 R$
Glow Stick
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Beat The Game! · progression27,752 · 0.00% win
The Obby · progression10,076 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6013 August 2026 — 60 % liked12 September 2026 — 60 % liked22 October 2026 — 60 % liked13 August 202622 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 21:4960no change
12 Sept 2026, 21:4660no change
13 Aug 2026, 21:3760first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.