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[🔅Patch 4.6] Inazuma Frontier

[🔅Patch 4.6] Inazuma Frontier

A Roblox experience owned by Azazel Games.

SportsENInazuma ElevenSoccerAnime

[🔅Patch 4.6] Inazuma Frontier is a Roblox experience created on 2021-06-12. It has accumulated 2,686,613 lifetime visits and 15,020 favorites. The experience holds a 79% like percentage. Currently, zero users are playing. The genre field is null. The description indicates inspiration from Inazuma Eleven and Soccer Academy, listing specific controls for gameplay mechanics such as passing, shooting, and goalkeeping actions.

Description (written by the developer; not a statement by this register)

Inspired by Inazuma Eleven & Soccer Academy -- Controls M1 (Hold with ball) - Pass M2 (Hold with ball) - Shoot M3 - Technique Toggle Z - Tackle X - Steal F - Dash Spacebar - Jump/Parry V - Token P - Ping Spacebar - Hissatsu Clash -- GK Controls E - Catch TT+E - Middle Catch T - High Catch Q - Left Dive TT+Q = Left High Dive R = Right Dive TT+R = Right High Dive -- Credits Matsumya, Streetjess TakamuraSeiji, Fabiox99, nyantiti37, aarronco35 Tags ~ Inazuma, Inazuma Eleven, Championship League, Hissatsu, Blue Lock, Striker, Football, Soccer, Teamwork, Tournament, League, Odyssey, Neo, Vision, Metavision, Isagi, Arena, Stadium, Competitive, Speed, Strategy, Formation, Goalkeeper, Forward, Midfielder, Defense, Dribble, Pass, Goal, Holy Road, Victory Road, Inazuma Japan, FFI, Football Frontier

Last updated by the developer 27 Jul 2026, 20:14 UTC.

0
playing (measured 10 Aug 2026, 18:02 UTC)
2,686,613
lifetime visits
79%
liked (3,696 👍 / 988 👎)
15,015
favourites (5.6 per 1k visits)
12 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:021first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shiny Oath
849 R$
[NEW] Slot Pack 2
749 R$
[NEW] Slot Pack 1
499 R$
Private Server [PRE-ORDER]
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 79 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:5279no change
24 Aug 2026, 06:5179no change
14 Aug 2026, 06:4979first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.