[BETA 5.1.7] Retro Defense
A Roblox experience owned by Basement Studios..
Tower defenseENtower defensevirus survivalretro aesthetic
[BETA 5.1.7] Retro Defense is a tower-defense experience created on 2021-06-13. The game has accumulated 1,566,258 lifetime visits and 9,176 favorites. Currently, one user is playing. The title holds an 88% like percentage. The description indicates a goal to eliminate a virus by placing towers.
Description (written by the developer; not a statement by this register)
Welcome to Retro Defense, your goal is to eliminate the deadly virus spreading everywhere! Place down towers to help save Retro Roblox before it is too late! Fight off infected and the origin of the virus!!! 🎉 Let's reach 5,000 likes for new codes! 👥💰 Join our group for +$100 starting money! 🔥 Latest Updates: (March 13th, 2026) | Harder Buffed Waves: Beta 5.1.7 - Harder Buffed Waves - Shortened Easy Mode (35 -> 25 Waves) - Wizard Balance Changes - Map Balance Changes - Quality of Life Features - Bug Fixes (January 19th, 2026) | New Name Tags: Beta 5.1.6 - 4 New Name Tags - New In-Game Purchase (12,000 Tix for 1,500 Robux) - Tower Cost Changes - Other Small Changes 👉 Massively inspired by the Bloons Tower Defense Series, Tower Battles and TDX. 👇 More information via the links below! 👇
Last updated by the developer 22 Jul 2026, 01:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 11:51 | 88 | no change |
| 14 Aug 2026, 11:50 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.