Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[CANCELLED] Undertale Super Mania

[CANCELLED] Undertale Super Mania

A Roblox experience owned by The Remixed Developmental Orchestral.

RacingENUndertaleRPGFan-made

Description (written by the developer; not a statement by this register)

OK SO here's the VERY unfinished, VERY rough "demo" of Undertale Super Mania now that we are no longer working on it lol keep in mind there are bugs that won't be fixed there's a list of commands that you can use that i will not say here because roblox filter sucks

Last updated by the developer 26 Mar 2026, 04:01 UTC.

0
playing (measured 11 Aug 2026, 00:47 UTC)
6,117
lifetime visits
46%
liked (90 👍 / 105 👎)
2,228
favourites (364.2 per 1k visits)
14 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Example Achievement · other2 · 0.00% win
The Catacombs · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4617 August 2026 — 46 % liked27 August 2026 — 46 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 19:0046no change
17 Aug 2026, 18:4846first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.