Roblox RegisterIndependent record of Roblox groups ยท not affiliated with Roblox Corporation
๐Ÿ•Eating Simulator

๐Ÿ•Eating Simulator

A Roblox experience owned by YUะœ.

SimulatorENeatinggrowthpets

๐Ÿ•Eating Simulator is a simulator experience created on 2021-06-14. It currently has 2 players online. The title has accumulated 391,868,534 lifetime visits. User engagement metrics show a 96% like percentage and 1,030,362 favorites. The game focuses on eating food to level up and purchase pets.

Description (written by the developer; not a statement by this register)

๐Ÿ‘‘ NEW UPDATE! THERE IS NOW KING TIER THAT CAN BE UNLOCKED! ๐Ÿ”ฅ EAT FOOD TO BECOME THE BIGGEST ๐Ÿ”ฅ ๐ŸŒŸSELL YOUR FOOD TO LEVEL UP & UPGRADE ๐ŸŒŸ ๐Ÿˆ PURCHASE PETS FROM EGGS AND VISIT BIOMES TO GET FATTER FASTER! ๐Ÿˆ ๐Ÿ•CAN YOU BE THE BIGGEST OF ALL TIME?๐Ÿ• ๐Ÿ’ŽLIKE THE GAME FOR REWARDS!๐Ÿ’Ž ๐Ÿ‘ THUMBS UP ๐Ÿ‘ our game and join our "YUM" group for an EXCLUSIVE IN-GAME BOOST!

Last updated by the developer 4 Jun 2026, 22:18 UTC.

2
playing (measured 10 Aug 2026, 14:00 UTC)
391,868,534
lifetime visits
96%
liked (1,416,687 ๐Ÿ‘ / 65,433 ๐Ÿ‘Ž)
1,029,374
favourites (2.6 per 1k visits)
14 June 2021
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:003first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Infinite Pets equipped
8,999 R$
Infinite Food
799 R$
x2 Food
549 R$
VIP
449 R$
x2 Coins
449 R$
+4 Pets equipped
419 R$
+500 Pet storage
419 R$
x3 Egg Hatch
349 R$
Eat Fast
349 R$
Auto Hatch
149 R$
+2 Pets equipped
149 R$
x2 Luck
149 R$
+100 Pet storage
149 R$
Fast hatch
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Like ratio over time

Growth

9623 August 2026 โ€” 96 % liked2 September 2026 โ€” 96 % liked12 September 2026 โ€” 96 % liked22 September 2026 โ€” 96 % liked2 October 2026 โ€” 96 % liked12 October 2026 โ€” 96 % liked22 October 2026 โ€” 96 % liked1 November 2026 โ€” 96 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 95โ€“97 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 12:3596no change
22 Oct 2026, 12:3496no change
12 Oct 2026, 12:3396no change
2 Oct 2026, 12:3296no change
22 Sept 2026, 12:3196no change
12 Sept 2026, 12:2396no change
2 Sept 2026, 12:2296no change
23 Aug 2026, 12:2096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.

Off-platform reach

15,829,037
YouTube views across 10 matched videos

Most-viewed match: โ€œRoblox Eating Simulator...โ€.

Summed views of the top YouTube videos matching this gameโ€™s name โ€” an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 27 Aug 2026, 03:20 UTC.