Business Manager Simulator
A Roblox experience owned by SmolGames Entertainment.
TycoonENtycoonidlemanagement
Business Manager Simulator is a tycoon experience created on 2021-06-15. The game has accumulated 3,835,718 lifetime visits and 48,962 favorites. It holds a 79% like percentage. Currently, zero players are active. The description highlights features such as business upgrades, a large map, and a tax system. The developer also notes server lag issues and suggests joining different servers or purchasing private servers for better performance.
Description (written by the developer; not a statement by this register)
(from the dev of Online Business Simulator 2) - For those who have server lag issues such as slow loading . Please join another server or buy a private server for a guaranteed server performance ---------------------------------------------------- 🔥BUSINESS MANAGER SIMULATOR🔥 🏢 Open multiple business from the ground up! 💰 Dominate all leaderboard worldwide! 💣 Risk it all to be success! 🏆 Beat the game by collecting all the badges! 🤑 Reach 1 Sedecillion! 🔔 Features 🔔 🚧 Business Upgrades 🏙️ Huge Map To Explore ✔️ Visit Others 🛑 Tax , Rent & Billing System ❤️ Player Stats Upgrades 🚗 Own Multiple Cars 💯 Idle Gameplay 😎 Invest into other businesses! 👼 Rebirth & be wiser! 📱 Full Mobile Support
Last updated by the developer 5 May 2023, 06:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 03:46 | 79 | no change |
| 14 Aug 2026, 03:38 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.