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Pirate Wars

Pirate Wars

A Roblox experience owned by zGames.

ShooterENnaval combatcapture the flagwar

Pirate Wars is a shooter experience created on 2021-06-16. It has accumulated 12,319,150 lifetime visits and 10,062 favorites. The game holds a 51% like percentage. Currently, zero users are playing. The description outlines objectives involving flag capture and gold theft.

Description (written by the developer; not a statement by this register)

Welcome to Pirate Wars! Invade the opposing ship and steal their flags and stored gold to gain coins and points. Your objective is to capture all 3 flags to instantly win, or have the most points at the end of the round. Be sure to avoid falling into the deep blue sea! Tired of this game? Play one of these other war games! https://www.roblox.com/games/5059952999/CWs https://www.roblox.com/games/6189164795/MWs [UPDATES]: 6/26/21 New map added Like the game? Be sure to join zGames! Also, don't forget to leave a like 👍 and a favorite! ⭐

Last updated by the developer 14 Jan 2025, 21:57 UTC.

0
playing (measured 10 Aug 2026, 17:00 UTC)
12,319,150
lifetime visits
51%
liked (2,063 👍 / 2,014 👎)
10,063
favourites (0.8 per 1k visits)
16 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Pirate Wars · welcome6,108,569 · 100.0% win
Team Win · other1,921,284 · 0.00% win
5 KOs · other1,528,709 · 0.00% win
5 Spree · other696,943 · 0.00% win
25 KOs · progression333,917 · 0.00% win
75 KOs · progression83,271 · 0.00% win
10 Team Wins · progression43,014 · 0.00% win
20 Spree · other28,186 · 0.00% win
1,000 KOs · progression2,965 · 0.00% win
50 Spree · other1,199 · 0.00% win
75 Spree · other308 · 0.00% win
100 Spree · other153 · 0.00% win
Killed the Creator! · progression29 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5113 August 2026 — 51 % liked23 August 2026 — 51 % liked2 September 2026 — 51 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:0251no change
23 Aug 2026, 19:0151no change
13 Aug 2026, 18:5451first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.