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Nursery 🧸🍼(Story)

Nursery 🧸🍼(Story)

A Roblox experience owned by Sola Studios.

HorrorENhorrorstory-drivenmultiple endings

Description (written by the developer; not a statement by this register)

πŸ”₯ What a great time to check out the new Nursery... right? 😎 πŸ”Š Make sure to turn up your volume for the best experience! πŸ”Š ✨ The game currently has TWO ENDINGS! Will you get them all..? ✨ πŸ‘ Be sure to like and favorite this game if you enjoyed it! ⭐ πŸ’€ WARNING: This game has scary scenes and flashing lights. πŸ’€ πŸ›’ Having a hard time surviving? Check out the shop! πŸ›’ ⭐ Thank you Freepik for the vectors ⭐

Last updated by the developer 14 Dec 2024, 15:57 UTC.

0
playing (measured 11 Aug 2026, 05:03 UTC)
3,746
lifetime visits
63%
liked (5 πŸ‘ / 3 πŸ‘Ž)
22
favourites (5.9 per 1k visits)
17 June 2021
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

πŸ’›-Infinite Lives
600 R$
⭐-Premium
400 R$
πŸ¦„-Unicorn
300 R$
🐼-Panda
300 R$
❀️-Medkit
250 R$
🐾 -Pets
250 R$
🎈-Balloons
175 R$
πŸ”¦-Flashlight
150 R$
🧸-Teddy Bear
75 R$
πŸͺ-Cookie
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Nursery The Story! Β· welcome2,324 Β· 0.00% win
Secret (1) Β· secret0 Β· 0.00% win
Secret (2) Β· secret0 Β· 0.00% win
Secret (3) Β· secret0 Β· 0.00% win
Good Ending Β· progression0 Β· 0.00% win
Bad ending Β· progression0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.