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2 PLAYER MANSION TYCOON! [CARS!]

2 PLAYER MANSION TYCOON! [CARS!]

A Roblox experience owned by Emblaze.

TycoonENtycoonmansion buildingmultiplayer

2 PLAYER MANSION TYCOON! [CARS!] is a tycoon experience created on 2021-06-18. The game has accumulated 8,049,461 lifetime visits and 25,321 favorites. Currently, zero users are playing. The title holds a 26% like percentage. The description notes that cars have been fixed on mobile and invites players to build mansions, socialize, or defend their homes using gears and weapons.

Description (written by the developer; not a statement by this register)

NEW VERSION HERE: https://www.roblox.com/games/8328351891/Mega-Mansion-Tycoon Cars have been fixed on mobile. Build your own mansion, socialize with friends or defend your new home! Take advantage of the gears and weapons! Wanna buy a car? Buy the game-pass below! 👍 ⭐ Support the game by giving us a LIKE and a FAVORITE!

Last updated by the developer 12 Jan 2022, 23:58 UTC.

0
playing (measured 10 Aug 2026, 22:53 UTC)
8,049,461
lifetime visits
26%
liked (1,659 👍 / 4,643 👎)
25,318
favourites (3.1 per 1k visits)
18 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supercar!
700 R$
Admin Commands!
200 R$
Knife
50 R$
One-tap hammer
50 R$
Owner Door
35 R$
Boombox
35 R$
Flying Cloud
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

2613 August 2026 — 26 % liked2 September 2026 — 26 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 25–27 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:5026no change
13 Aug 2026, 21:4926first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.