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Three Player Obby

Three Player Obby

A Roblox experience owned by Noctxrnal Studios.

ObbyENteamworkco-op3-player

Three Player Obby is an obby experience created on 2021-06-20. The game has accumulated 75,037,731 lifetime visits and 123,689 favorites. Currently, 49 users are playing. The title holds a 57% like percentage. The description highlights cooperative gameplay across multiple stages requiring teamwork and communication among three players.

Description (written by the developer; not a statement by this register)

🔥 THREE PLAYER OBBY 🔥 This isn’t just parkour — it’s teamwork under pressure. Grab two friends (or make new ones) and take on 30+ vibrant, chaotic, friendship-testing stages built specifically for three players working together. Buttons disappear. Platforms vanish. Someone always messes up. Will it be you? 🧠 Timing. 🤝 Coordination. 💥 Communication. Every stage forces real teamwork. If one player fails… everyone pays. 💾 AUTO-SAVE ENABLED Your progress saves automatically, so you can jump back in anytime without losing your stage. 🚀 LATEST UPDATE Major stage revamps Brand-new levels added Smoother progression Improved difficulty balance 👍 Like & ⭐ Favorite Tag your friends. Test your teamwork. See who cracks first.

Last updated by the developer 5 Aug 2026, 04:32 UTC.

49
playing (measured 10 Aug 2026, 17:19 UTC)
75,037,731
lifetime visits
57%
liked (12,079 👍 / 9,203 👎)
124,180
favourites (1.7 per 1k visits)
20 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:1950first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You played! · welcome39,181,571 · 100.0% win
Reached Stage 5 · progression3,949,232 · 0.00% win
Reached Stage 10 · progression2,805,238 · 0.00% win
Reached Stage 15 · progression1,281,839 · 0.00% win
Reached Stage 20 · progression796,226 · 0.00% win
Yikes! Wrong way in the maze, try again? · other654,008 · 6.0% win
Reached Stage 25 · progression634,352 · 0.00% win
Hidden block?? · secret598,397 · 2.8% win
Winner! You finished the game. · progression401,316 · 0.20% win
Stage 30 · progression281,386 · 0.00% win
Reviewed Bobs Tutorial! · progression119,985 · 19.6% win
Kevin's Beach? · other59,081 · 9.3% win
Found Ralph! · collection38,278 · 5.8% win
Harry the Rude Intellect · other20,167 · 3.2% win
Met the creator! · welcome4,196 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5723 August 2026 — 57 % liked2 September 2026 — 57 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:3757no change
23 Aug 2026, 13:3457first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.