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πŸ”₯ AbiliTiles

πŸ”₯ AbiliTiles

A Roblox experience owned by Funnicl Games.

MinigamesENspleefability-based combatmelee battle

Description (written by the developer; not a statement by this register)

❗THIS GAME HAS MOBILE SHIFTLOCK❗ (We recomend PC users to turn on ShiftLock to have a better experience, since we don't force it to avoid bugs) 🧭 Manouvre the Spleef tiles! πŸ’₯ Use abilities to your benefit, or to outplay others! πŸ”ͺ Use melees to attack others! πŸ’° Collect Coins while battling! πŸ† Gain Power Points and even more Coins by placing Top each round! πŸ“ˆ Upgrade your Abilities! 😳 And lots more i can't fit in here πŸ˜“ Something evil is slowly unraveling... The game requires at least 2 people to play. πŸ’Ž If you have Premium, tune in every day and get 1.25x more daily Coins! Follow @FunniclGames on Twitter for news and codes! Join our group for a free title! Want to make a scenery of your own? Use this template: https://www.roblox.com/library/10554353420/AbiliTiles-Scenery-template Lead/game visuals- Supericl Programming- funnymikkel & TheNikolas24 Tags: spleef; ability; magic; power; tnt run; leaderboard; melee; battle; fight

Last updated by the developer 2 Sept 2024, 10:26 UTC.

0
playing (measured 13 Aug 2026, 03:17 UTC)
10,624
lifetime visits
64%
liked (77 πŸ‘ / 44 πŸ‘Ž)
226
favourites (21.3 per 1k visits)
21 June 2021
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 03:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Tertiary Ability
1,199 R$
x2 XP
499 R$
x2 Coins
499 R$
VIP
399 R$
Boombox
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Beginning Β· welcome5,604 Β· 0.00% win
Early Supporter Β· welcome1,237 Β· 0.00% win
Above the World (Almost) Β· progression21 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.