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[EVENT + BOOST] Wild Horse Islands 🎪🎉

[EVENT + BOOST] Wild Horse Islands 🎪🎉

A Roblox experience owned by Happy Acres.

RoleplayENhorse simulationroleplaycollection

Wild Horse Islands is a roleplay experience created on June 22, 2021. The game currently has 1,065,400 players and 660,759,955 lifetime visits. It holds 648,529 favorites and maintains a 92% like percentage. Players explore islands, collect horses, and engage in roleplay activities.

Description (written by the developer; not a statement by this register)

🎥 ✨🐴 The Throwback Event is here to celebrate 100 updates! Explore Throwback Island and collect discontinued items and horses! ✨🐴🎥 Saddle up your dream horse and explore vast islands where wild horses roam free! Capture them to build your ultimate collection and expand your stables! 🐎 A wild adventure awaits in Wild Horse Islands ✨ 💰 Earn money by selling horses and resources you collected in the wild 👑 Customize and accessorize your horses in any style or colour that you can imagine 🐴 Train up your horses by doing detailed training activities ❤️ Bond with your horse by taking care of their needs and spending time together 🤝 Trade, socialize, and roleplay with friends 🏁🏇 Check out the Competition Hub! Compete against others in high detail races and take home the win! Use sabotage items to slow down your opponents! 🏇🏁 Tags: Taming, Pasture, Farm, Western, English, Fantasy, Realistic, Pony, Foal, Racing

Last updated by the developer 3 Sept 2026, 18:29 UTC.

2,660
playing (measured 4 Sept 2026, 10:50 UTC)
671,776,511
lifetime visits
92%
liked (250,075 👍 / 21,086 👎)
654,448
favourites (1.0 per 1k visits)
22 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,76715,9508,858.52,66010 August 20264 September 2026
325 measurements spanning 25 days, net -3,381. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 325
Measured (UTC)PlayersChange
4 Sept 2026, 10:502,660+421
4 Sept 2026, 09:502,239+379
4 Sept 2026, 08:501,860+93
4 Sept 2026, 07:501,767-62
4 Sept 2026, 06:501,829-93
4 Sept 2026, 05:501,922-246
4 Sept 2026, 04:502,168-427
4 Sept 2026, 03:502,595-862
4 Sept 2026, 02:503,457-795
4 Sept 2026, 01:504,252-468
4 Sept 2026, 00:504,720-344
3 Sept 2026, 23:505,064-48
3 Sept 2026, 22:505,112-36
3 Sept 2026, 21:505,148+82
3 Sept 2026, 20:505,066+75
3 Sept 2026, 19:504,991-179
3 Sept 2026, 18:505,170+52
3 Sept 2026, 17:505,118+273
3 Sept 2026, 16:504,845-17
3 Sept 2026, 15:504,862first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#65 Top revisited

Growth

1070406521 August 20264 September 2026
328 measurements spanning 14 days, net +55. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1–79 and does not start at zero.
Measurement log — every rank on Top revisited count we have recorded, most recent 20 of 328
Measured (UTC)Rank on Top revisitedChange
4 Sept 2026, 11:2565no change
4 Sept 2026, 10:2565no change
4 Sept 2026, 09:2565no change
4 Sept 2026, 08:2565no change
4 Sept 2026, 07:2565no change
4 Sept 2026, 06:2565no change
4 Sept 2026, 05:2565no change
4 Sept 2026, 04:2565no change
4 Sept 2026, 03:2565no change
4 Sept 2026, 02:2565no change
4 Sept 2026, 01:2565no change
4 Sept 2026, 00:2565no change
3 Sept 2026, 23:2565no change
3 Sept 2026, 22:2565no change
3 Sept 2026, 21:2565no change
3 Sept 2026, 20:2565no change
3 Sept 2026, 19:2565-5
3 Sept 2026, 18:2570no change
3 Sept 2026, 17:2570no change
3 Sept 2026, 16:2570first reading

Position on Roblox’s top revisited sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

Expert Trainer
599 R$
VIP
539 R$
Enhanced Trading
399 R$
2x XP
399 R$
Free Island Travel
349 R$
Extra Inventory Slots
339 R$
Starter Pack
329 R$
Enhanced Storage Locker
299 R$
Expert Farmer
299 R$
Premium Profile
209 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome37,645,716 · 26.7% win
Ride a Horse · other26,378,143 · 22.2% win
Harvesting Stuff · other22,278,131 · 4.3% win
Reach Mainland · progression20,354,114 · 14.3% win
Crafting Stuff · other17,587,812 · 1.5% win
Take Care of Your Horse · other10,596,431 · 6.5% win
Wear Tack · other10,483,691 · 5.3% win
Level 5 · progression8,431,095 · 6.1% win
Nuts For Coconuts · collection5,731,325 · 2.2% win
Race Complete! · progression4,721,843 · 0.80% win
Visit Stable Island · other4,676,660 · 2.5% win
Reach Blizzard Island · progression4,006,815 · 2.2% win
Reach RP Island · progression3,861,555 · 1.1% win
Wild Horse Herd2,955,365 · 2.7% win
In A Stall · other2,565,514 · 1.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9221 August 20264 September 2026
325 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 325
Measured (UTC)% likedChange
4 Sept 2026, 10:5092no change
4 Sept 2026, 09:5092no change
4 Sept 2026, 08:5092no change
4 Sept 2026, 07:5092no change
4 Sept 2026, 06:5092no change
4 Sept 2026, 05:5092no change
4 Sept 2026, 04:5092no change
4 Sept 2026, 03:5092no change
4 Sept 2026, 02:5092no change
4 Sept 2026, 01:5092no change
4 Sept 2026, 00:5092no change
3 Sept 2026, 23:5092no change
3 Sept 2026, 22:5092no change
3 Sept 2026, 21:5092no change
3 Sept 2026, 20:5092no change
3 Sept 2026, 19:5092no change
3 Sept 2026, 18:5092no change
3 Sept 2026, 17:5092no change
3 Sept 2026, 16:5092no change
3 Sept 2026, 15:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

1,606,411
YouTube views across 25 matched videos

Most-viewed match: “When you sell all your horses.. 🙈 | Wild horse islands! | #whi #roblox”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 19 Aug 2026, 03:20 UTC.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.