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Brainrot GB

Brainrot GB

A Roblox experience owned by Leo's Experiences.

Brainrot GB is a Roblox experience created on June 23, 2021. The game has accumulated 8,239,172 lifetime visits and 12,124 favorites. Currently, zero players are active. The title holds a 45% like percentage. No specific genre classification is recorded in the available data.

Last updated by the developer 17 Nov 2025, 04:06 UTC.

0
playing (measured 10 Aug 2026, 15:04 UTC)
8,239,172
lifetime visits
45%
liked (2,063 👍 / 2,553 👎)
12,120
favourites (1.5 per 1k visits)
23 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🔥😈 Admin Commands (;cmds) (OP) 🔥😈
1,000 R$
Mod Commands
200 R$
VIP Morph Bundle
150 R$
Gravity Coil
95 R$
Speed Coil
95 R$
Boombox
75 R$
VIP Commands
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,473,284 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4513 August 2026 — 45 % liked22 October 2026 — 45 % liked13 August 202622 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 21:4845no change
13 Aug 2026, 21:3645first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.